Repeat.” (The only ambiguity I see here is what exactly I’m shooting at… pixelated vampire-Hitler?) But with their undeniable popularity, these proto-shooters gave rise to a genre that has blossomed into a powerful vehicle for complex narratives. Their plots can be summarized roughly by a mere handful of words: “Get weapons. Now, nobody’s trying to avoid the honest truth here - games like Wolf and Doom were conceptual and technical successes only.